Rozwiązane World guard

Dyskusja w 'Spolszczenia' rozpoczęta przez użytkownika marcin3652, Lut 5, 2013.

Status tematu:
Brak możliwości dodawania odpowiedzi.
  1. marcin3652
    Offline

    marcin3652 Nowicjusz

    Wiadomości:
    68
    Polubienia:
    1
    Punkty:
    8
    Może ktoś przetłumaczyć te flagi i co one dają

    passthrough
    Use allow to have this region treated as a region that doesn't check build permission (use this to make simple no-PVP, etc. zones). N/A State
    build
    All members and owners will be able to build normally without changing this flag, do not change it unless you want to allow everyone to build. This flag overrides all region build checks, either to blanket allow or blanket deny. Deny always takes precedence over allow. If you simply want to protect a region, you don't have to touch this flag. Just define the region, and addowner a player to the region, and everyone else is denied. N/A State
    construct
    Set the group to be considered when checking if a player is allowed to place or break blocks. See group flag type for more info. Members Group
    pvp
    Allow or block PvP. Allowed State
    mob-damage
    Allow or block mob damage on players. Allowed State
    entity-item-frame-destroy
    Allow or block non-player entities from destroying item-frames. Allowed State
    entity-painting-destroy
    Allow or block non-player entities from destroying paintings. Allowed State
    mob-spawning
    Allow or deny mobs spawning Allowed State
    creeper-explosion
    Allow or block creeper damage to terrain and players. Allowed State
    enderman-grief
    Allow or prevent endermen from picking up or placing blocks. Allowed State
    enderpearl
    Allow or prevent players from teleporting to or from regions using enderpearls. Allowed State
    enderdragon-block-damage
    Allow or prevent enderdragon damage to blocks. Allowed State
    ghast-fireball
    Allow or block fireballs damage to terrain and players. Allowed State
    sleep
    Allow or block players from entering beds. Allowed State
    tnt
    Allow or block TNT. Allowed State
    lighter
    Allow or block flint and steel. Allowed State
    fire-spread
    Allow or block the spread of fire (requires high frequency flags to be on in configuration) Allowed State
    lava-fire
    Allow or block whether lava can start fires (requires high frequency flags to be on in configuration) Allowed State
    lightning
    Allow or block lightning striking at all in a region Allowed State
    chest-access
    Allow or block chest access Deny State
    pistons
    Allow or block piston activation Allowed State
    water-flow
    Allow or block flow of water. (requires high frequency flags to be on in configuration) Allowed State
    lava-flow
    Allow or block flow of lava. (requires high frequency flags to be on in configuration) Allowed State
    use
    Allow or block the ability to use doors, buttons, pressure plates, levers, etc Allowed State
    vehicle-place
    Allow or block the ability to place vehicles Denied State
    vehicle-destroy
    Allow or block the ability to remove vehicles Denied State
    snow-fall
    Allow or block snow from forming in an area. Note that this will not block weather altogether, that can be done in the config. Allowed State
    snow-melt Allow or block snow from melting in an area. Allowed State
    ice-form
    Allow or block ice from forming in an area. Allowed State
    ice-melt
    Allow or block ice from melting in an area. Allowed State
    leaf-decay
    Allow or block leaves from decaying. Allowed State
    grass-growth
    Allow or block grass from spreading to dirt. Allowed State
    invincible Sets a temporary godmode on the player. This will also disable /god-mode if set to deny, unless the player has the worldguard.god.override-regions permission. None State
    entry
    Allow or deny a group of players to enter an area Allowed State
    entry group
    Set the group to be considered when checking if a player is allowed entry. See group flag type for more info. Non-members Group
    exit
    Allow or deny a group of players to leave an area Allowed State
    exit group
    Set the group to be considered when checking if a player is allowed to leave. See group flag type for more info. Non-members Group
    greeting
    Message to show a player when they enter a region unset String
    farewell
    Message to show a player when they leave a region unset String
    notify-enter
    Sends a message to players with the worldguard.notify permission when a player enters a region. False Boolean
    notify-leave
    Sends a message to players with the worldguard.notify permission when a player leaves a region. False Boolean
    deny-spawn
    Set mobs that can't spawn within the region. From console or ingame: /region flag [id] denyspawn Skeleton,Zombie,Creeper,etc . In config file: deny-spawn: [SKELETON, CREEPER, ZOMBIE, ETC] unset List
    heal-delay
    Set the time in seconds between heal-amount triggering unset Integer
    heal-amount
    Set the amount per heal time (see heal-delay) unset Integer
    heal-min-health
    Minimum health the heal flags will drop a player to. unset Integer
    heal-max-health
    Maximum health the heal flags will raise a player to. (a full bar is 20 hearts) unset Integer
    feed-delay
    Set the time in seconds between feed-amount triggering unset Integer
    feed-amount
    Set the amount per hunger regen time (see feed-delay) unset Integer
    feed-min-hunger
    Minimum hunger
    the feed flags will drop a player to. unset Integer
    feed-max-hunger
    Maximum hunger the feed flags will raise a player to. (a full bar is 20 food) unset Integer
    teleport
    Defines the location /region teleport <id> teleports you to. unset Location
    spawn
    Define the spawn of the region, use /region flag region x y z unset Location
    buyable
    NOT YET IMPLEMENTED False Boolean
    price
    NOT YET IMPLEMENTED unset Double
    blocked-cmds
    Sets the commands that will be blocked inside the region unset List
    allowed-cmds
    Sets the commands allowed in the region. If this is set (not empty) it will act like a whitelist and ONLY commands from this list will be allowed. unset List
    send-chat
    Sets whether or not a player can send chat inside the region unset Boolean
    receive-chat
    Sets whether or not a player can receive chat inside the region. unset Boolean
    potion-splash
    Allow or block splash effect from potion
  2. Vergras
    Offline

    Vergras Użytkownik

    Wiadomości:
    369
    Polubienia:
    87
    Punkty:
    78
Status tematu:
Brak możliwości dodawania odpowiedzi.